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Combat mods for skyrim
Combat mods for skyrim




Some special attack cannot stagger during attacking.ĭiverse behaviors is compatible with light load by extending havok and scripted AI.Įnemy NPC is fatal wound, surrounding friends run up to protect an ally. It is a unique feature of this mod.Ĭontinuous attacks, dash attacks, a wide range of rotation attacks and more various attacks. I would appreciate it if you like and endorse/vote it.Īdd a lot of new attack animation. Your tactics and operation, more affecting results of combat. The goal is to bring Skyrim closer to a neat action game than to increase difficulty and reality.Įnemies acts are various, dash attacks, continuous attacks, dodge, great spell, cooperating act, get angry, and more. This mod is combat overhaul mod focusing on enhanced game enjoyment and ease of play.

  • Supported Italian and Spanish language.
  • Strengthen draugr combat style (not scripted AI).
  • Two-handed weapon attack have stamina and health while blocking.
  • Low movement speed in one-handed weapon attack.
  • Fixed bug Dragon Priest's script may continue to run.
  • Fixed crash when special pattern that corpse disappears.
  • Fixed bug draugr was fixed in the air when die.
  • combat mods for skyrim combat mods for skyrim

  • Fixed bug script is not disable if enemy immediately die.
  • combat mods for skyrim

  • Fixed bug enchant weapons of mod cannot timed block.
  • Dragon priest and dwarven centurion increase health each time re-combat.
  • Timed Blocking stop time is low by default.
  • Infighting Shield has new effect and sound.
  • Script and other are more light load and stable.
  • Changed condition of using NPC's dodge.
  • Small/floating creatures have no speed bonus and poise.
  • Pre-action of additional attack of human race is longer.
  • Change range and power of additional attack individually.
  • Centurion changed to receive additional damage when attacking the back.
  • Some giants and Centurion attacks have super-armor(disable stagger while attacking).
  • Increased speed of NPC pick up a weapon.
  • Increased speed of NPC switches a weapon.
  • Decresed speed and frequency of NPC ultra-fast slides at bow attack.
  • Decreased speed of NPC tracks and turns.
  • when fast, increase damage when slow than the before.
  • Added "High" to Dodge frequency setting.
  • It can be switched roll to step in MCM after using FNIS.
  • Adjusted so that the direction of the body moves up and down according to the aim during magic, melee attack or defense.
  • Player can immediately block in also first person view.
  • Replaced force shout of draugr blowing away player to staggers one.
  • Added Giant maxium health depends on player level.
  • Adds attack pattern, speed and attack power up, armor down while breathing smoke.

    combat mods for skyrim

  • Player bow has locational damage for arm and leg.
  • High-leveled mage type enemy have "Great Magic".





  • Combat mods for skyrim